Shop

Books, DVD’s and more …

Adventure Education

$49.50 Non-members price
$39.60 Member Price

Theory and Applications.
For those looking to broaden their understanding of foundational theories and applications of adventure education, this book  explores the role of games, low- and high-element courses. and outdoor pursuits in adventure education.

Available on backorder

SKU: AETA Categories: , , , ,

Description

Theory and Applications

By Richard G. Prouty, Jane Panicucci, Rufus Collinson
Project Adventure

Project Adventure, a leader in the field of facilities-based adventure learning, teams up with leading adventure educators and professionals to provide a broad view of adventure education and programming. Together, they present the foundational theories and applications of adventure education. In doing so, they:

  • Explore the role of games, low- and high-element courses, and outdoor pursuits in adventure education;
  • Cover the core skills for effective facilitation and leadership preparation;
  • Include student-friendly features, such as key concepts, summaries, student activities, additional readings, and web-based research to meet students’ levels of experience and enhance the easy delivery of the course; and
  • Recommend strategies for adventure education and programming based on real-world examples that connect to a variety of recreational, educational, therapeutic, and community settings.

Adventure Education: Theory and Applications allows students to:

  • Get a broad view of adventure education and programming;
  • Explore the role of games, low- and high-element courses, and outdoor pursuits in adventure education;
  • Use key concepts, student activities, and web-based research to enhance the learning process;
  • Employ real-world examples to explore strategies for adventure education in a variety of settings; and
  • Learn core skills for effective facilitation and leadership preparation in adventure programming.

Part I presents the history of adventure education as well as the numerous theories and philosophies that have informed its development. It explores the world of adventure in education, health care, and therapeutic, corporate, and school settings. It also provides an overview of adventure organisations and career options, which is helpful to students who are interested in pursuing the study of adventure.

Part II outlines the technical and pedagogical skills needed for facilitating adventure experiences.

Part III describes each adventure component, explaining how they work in the educational process. It covers facilities-based pursuits such as games, cooperative activities and initiatives and challenge courses, as well as outdoor pursuits. Some sample activities and many additional resources are provided. The final chapter covers models for programming adventure in educational, therapeutic, corporate and community settings.

For students who select careers in other fields, the leadership and team skills learned through this text will serve them well in their future workplaces. For students who do go into adventure education, this can be their guide for finding their own paths in the field.

Table of Contents
Part I. Exploring Adventure Education
Chapter 1. Introduction to Adventure Education (Dick Prouty)
Chapter 2. Philosophy and Theory of Adventure Education (Alan Ewert and Dan Garvey)
Chapter 3. Cornerstones of Adventure Education (Jane Panicucci)
Chapter 4. Risk and Safety in Adventure Programming (Charles R. Gregg)
Chapter 5. Individual Outcomes of Participating in Adventure (Jim Stiehl and Melissa Parker)

Part II. Defining Skills and Competencies for Adventure Practitioners
Chapter 6. Responsibilities of Adventure Education Leaders (Denise Mitten and Kent Clement)
Chapter 7. Facilitating the Adventure Process (Michael A. Gass and Cheryl A. Stevens)

Part III. Planning and Implementing Adventure Experiences
Chapter 8. Portable Adventure Activities (Lisa Faulkingham Hunt)
Chapter 9. Low-Element Challenge Courses (Alison Rheingold)
Chapter 10. High-Element Challenge Courses (Christopher J. Damboise)
Chapter 11. Teaching and Leading Outdoor Adventure Pursuits (Mark Wagstaff, Aram Attarian, and Jack K. Drury)
Chapter 12. Adventure Education Programming and Career Paths (Steven Guthrie and Rita Yerkes)

Appendix
Overview of the Accreditation Standards of the Association for Experiential Education

Audiences
Text for undergraduate adventure education courses in physical education, recreation and outdoor education departments. Resource for entry-level employees in adventure, outdoor education and recreation positions.

Additional information

Weight 0.91 kg
Dimensions 1.52 × 20.57 × 27.94 cm

Reviews

There are no reviews yet.

Be the first to review “Adventure Education”

Become a member

QORF welcomes applications for new Community and Green Circle Members from organisations and individuals involved in the outdoors

Learn More
Tail Lights by Georgina Pratten